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Play Store — Coming Soon
Tank Defense
Built with Godot 4
A top-down tower defense game built with the Godot engine. Waves of enemy tanks roll in from all directions — your job is to place defensive turrets strategically and hold the line.
Features
- Multiple Turret Types — Different towers with unique attack patterns and upgrade paths
- Wave System — Progressive difficulty with increasing enemy variety and numbers
- Upgrade Mechanics — Earn currency from defeated tanks and invest in your defenses
- Levels & Maps — Multiple maps with varied terrain that affects placement strategy
- Touch Controls — Optimized for mobile touch input
Tech Stack
- Godot 4.6 — Open-source game engine
- GDScript — Lightweight scripting
- Android export templates for Play Store publishing
Status
Core gameplay and multiple levels are implemented. Active development continues with polish, balancing, and Play Store preparation.
Source
Project: ~/.openclaw/Projects/TankDefense