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Play Store — Coming Soon

Tank Defense

Built with Godot 4

A top-down tower defense game built with the Godot engine. Waves of enemy tanks roll in from all directions — your job is to place defensive turrets strategically and hold the line.

Features

  • Multiple Turret Types — Different towers with unique attack patterns and upgrade paths
  • Wave System — Progressive difficulty with increasing enemy variety and numbers
  • Upgrade Mechanics — Earn currency from defeated tanks and invest in your defenses
  • Levels & Maps — Multiple maps with varied terrain that affects placement strategy
  • Touch Controls — Optimized for mobile touch input

Tech Stack

  • Godot 4.6 — Open-source game engine
  • GDScript — Lightweight scripting
  • Android export templates for Play Store publishing

Status

Core gameplay and multiple levels are implemented. Active development continues with polish, balancing, and Play Store preparation.

Source

Project: ~/.openclaw/Projects/TankDefense